Lead Environment Designer – Freelance (6-month contract)

Unleashing Boundless Entertainment

Location:

Remote

Contract Type: Freelance – Full Time

 

We are looking for an experienced Lead Environment Designer to join our team on a full-time freelance basis. You will be responsible for defining the visual language, atmosphere and style of all the game’s environments and scenarios.

Responsibilities:

  • Lead the conceptualization and definition of the visual language, atmosphere, and style for all game environments and scenarios.
  • Work directly with the Art Director and Design Director to ensure environment designs follow a cohesive design language and meet gameplay and narrative requirements.
  • Create detailed sketches, skylines, paintovers, architectural guides, and mood boards to serve as a definitive guide for the 3D art and lighting teams.
  • Collaborate closely with 3D Environment Artists, Level Designers, and Technical Artists to ensure designs are technically viable for in-engine construction, anticipating and resolving design and legibility issues.
  • Create and maintain the environment style guide, reusable asset libraries, and key visual references to ensure consistency and efficiency in the 3D world’s execution.
  • Ensure environment design supports the game’s narrative and represented IPs, using visual elements and composition to guide the player, set the tone, and tell stories through space.

QUALIFICATIONS:

Required:

  • Demonstrable experience as a Senior Environment Artist or Lead Environment Designer in the video game industry.
  • Proven ability to lead, motivate, and mentor a team of environment and concept artists.
  • Mastery of industry-standard tools (e.g., Photoshop, Procreate).
  • Excellent communication skills and a proven ability to lead and motivate a creative team.

Desirable:

  • Experience with intellectual properties (IPs).
  • Experience with 3D software like Blender or Maya.

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